
phoenix invitational III
"3 FEET OF FURY"
PHOENIX BLOODBOWL HAS ONCE AGAIN OPENED IT'S DOORS TO INVITED GUESTS FROM LOCAL GAMING GROUPS FOR AN INTER-CLUB CHAMPIONSHIP.
DATE: NOVEMBER 1ST 2026
VENUE: ST JAMES ON THE GRANGE, STYVECHALE, COVENTRY
TIME: 2PM -7:30PM
ENTRY FEE: £10 (THERE WILL BE FREE REFRESHMENTS ON SITE)
EACH SEASON WE AT PHOENIX OPEN UP OUR DOORS TO INVITED GUESTS TO PLAY BLOODBOWL SEVENS WITH A UNIQUE TWIST.
THIS SEASON IT IS THE TURN OF THE STUNTIES TO TAKE PRIDE OF PLACE IN THE ANNUAL PHOENIX INVITATIONAL. STUNTY TEAMS FROM ALL THE BLOODBOWL REALMS WILL COME TOGETHER AND SHOWCASE THEIR TALENTS.
THIS SEASON WE HAVE FIVE TEAMS COMPETING IN OUR ANNUAL TOURNAMENT.
FIRSTLY WE HAVE YOUR HOSTS AND CURRENT HOLDERS FROM PHOENIX.
SECOND WE HAVE THE RETURN OF COCKED DICE WHO CAME SECOND IN THE FIRST INVITATIONAL AND ALSO TAKING THE INDIVIDUAL TROPHY.
NEXT UP WE HAVE THE RETURN OF SOME EX-PHOENIX PLAYERS AS THE OLD BOYS.
WE THEN HAVE A TEAM FROM THE NEW KIDS ON THE BLOCK FROM DEATH SAVES.
FINALLY A TEAM FROM THE AFTERHOURS HOBBYIST'S YOUTUBE CHANNEL.
WITH CURRENT INVITATIONAL TEAM AND INDIVIDUAL HOLDERS, EVERY DIVISION ONE WINNER FROM PHOENIX AS WELL AS THE THREE TROPHY WINNERS FROM THE RECENT DEATH SAVES TOURNAMENT THIS LOOKS TO BE A WELL FOUGHT FIGHT.
TEAM BUILDING RULES
TEAMS CAN BE DRAFTED USING ANY OF THE FOLLOWING TEAM ROSTERS
GAMES WORKSHOP TEAMS: BLACK ORCS (MINUS ORCS), GNOME, GOBLIN, HALFLING, LIZARDMEN (MINUS SAURUS), OGRE, SNOTLING AND UNDERWORLD (MINUS SKAVEN)
FUMBBL SECRET LEAGUE: CHAOS IMP, DAEMONS OF NURGLE, DAEMONS OF TZEENTCH, DUST GOBLIN, FOREST GOBLIN, FOREST HALFLING, GIANT, GNOBLAR, GNOME TINKERS, NIGHT GOBLIN, NINJA FLINGS, OGRE KINGDOM, SQUIG, TREEMEN OR TROLL.
(NOTE: INSIGNIFICANT TRAIT IS IGNORED FOR THIS EVENT)
ALL STARTING TEAMS WILL BE DRAFTED WITH A STARTING BUDGET OF 600K TO BUILD WITH. A MINIMUM OF 7 PLAYERS MUST BE BOUGHT AND UP TO A MAXIMUM OF 11 PLAYERS.
EACH TEAM MAY TAKE UP TO 4 POSITIONAL PLAYERS FROM THE TEAM ROSTER WITH LIMITATIONS ON THE NUMBER OF THOSE PLAYERS AS STATED ON THE TEAM ROSTERS E.G. ONLY TWO WARDANCERS ALLOWED AS THAT IS THE MAXIMUM ON THE WOOD ELF TEAM. ALL THE REST OF THE TEAM MUST BE LINEMEN.
THERE WILL BE NO ADDITIONAL SKILLS ALLOWED TO BE ADDED TO THE TEAM AND IF USING A FUMMBL SECRET LEAGUE TEAM ALL MINIATURES MUST BE ABLE TO BE IMMEDIATELY OBVIOUS WHO THEY REPRESENT.
ONLY THE FOLLOWING INDUCEMENTS MAY BE ADDED TO YOUR ROSTER DURING TEAM BUILDING. NO ADDITIONAL INDUCEMENTS WILL BE ALLOWED AS TEAMS WILL BE DECLARED OF EQUAL TEAM VALUE AT THE START OF THE TOURNAMENT.
0-2 ASSISTANT COACHES @ 15K EACH
0-2 CHEERLEADERS @ 15K EACH
0-2 BLOODWEISER KEGS @ 50K EACH
0-2 DESPERATE MEASURES @ 50K EACH
0-2 BRIBES @ 50K EACH
0-1 APOTHECARY @ 50K EACH
EACH TEAM WILL BE GIVEN A FREE TEAM RE-ROLL BUT NO OTHERS MAY BE BOUGHT
ALL TEAM ROSTERS NEED TO BE SUBMITTED TO THE EVENT ORGANISER BEFORE 6PM ON OCTOBER 25TH.
EXTRA RULES
WITH NO SELF RESPECTING REFEREES WILLING TO TAKE THE FIELD THE OLD TIMERS HAVE DONNED THEIR ZEBRA STRIPES FOR ONE MORE TOURNAMENT AND WILL BE HAPPY TO PICK UP SOME GOLD TO TOP UP THEIR RETIREMENT FUNDS AND MEDICAL BILLS. THIS MEANS ARGUEING THE CALL WILL SUCCEED ON A 4+
THE EVER RESOURCEFUL STUNTIES WILL SNEAK A RANDOM DESPERATE MEASURES EVENT THAT CAN BE PLAYED AT ANY POINT DURING THE MATCH (APART FROM TURN 6 EACH HALF).
ALL BIG GUYS WILL BE ABLE TO DEFLECT ANY FLYING STUNTY AS IF THEY WERE A BALL AND WILL HAVE THE CHANCE TO PICK UP AND THROW ANY UNSUSPECTING PLAYER OF THE OPPOSING TEAM. BOTH PLAYERS WILL ROLL A D6 AND MINUS THEIR AGILITY. IF THE BIG GUY WINS HE CAN THROW THE OPPONENT AS IF THEY WERE THEIR OWN PLAYER.
EVENT FORMAT
COACHES WILL BE PAIRED BEFORE THE TOURNAMENT STARTS WITH A FULL FIXTURE LIST AVAILABLE DURING THE EVENT. GAMES WILL BE SET SO THAT INVITED PLAYERS DO NOT FACE AGAINST PLAYERS FROM THIER OWN CLUB. IN THE EVENT THAT A PLAYER IS UNAVAILABLE FOR THEIR GAME THEN A STANDBY PLAYER WILL TAKE THEIR PLACE. IF TWO PLAYERS ARE UNAVAILABLE THEN THEIR OPPONENTS WILL FACE EACH OTHER INSTEAD.
THIS EVENT IS TO BE PLAYED UNDER RESURRECTION RULES, AND THEREFORE ALL TEAMS WILL START EACH MATCH AS ROSTERED. MATCHES WILL BE HELD TO A ONE HOUR TIME LIMIT WITH COACHES BEING REMINDED WHEN THE END OF EACH HALF IS DUE, ONCE THE FIVE MINUTE WARNING IS GIVEN EACH COACH WILL PLAY THEIR FINAL TURN AND THEN PLAY MUST END.
DAILY SCHEDULE:
2PM: DOORS OPEN
2:45PM - 3:45PM: GAME ONE
3:45PM: BREAK
4:00PM - 5:00PM: GAME TWO
5:00PM: BREAK
5:15PM - 6:00PM: GAME THREE
6:30PM: TROPHY PRESENTATIONS
WHAT TO BRING?
PLEASE BRING A CLEARLY MARKED TEAM WHERE EACH POSITIONAL PLAYER IS EASILY IDENTIFIED. ALSO PLEASE BRING ALL REQUIRED DICE AND TEMPLATES, WE DO HAVE A FEW SPARES BUT CANNOT COVER ALL MATCHES. IF YOU WISH TO PARTAKE OF THE AVAILABLE REFRESHMENTS (TEA, COFFEE ETC) THEN PLEASE BRING YOUR OWN MUG AS WELL.
PHOENIX WILL PROVIDE ALL PITCHES FOR THIS EVENT AS WELL AS TWO COPIES OF YOUR REGISTERED TEAM ROSTER
MATCH SCORING:
POINTS WILL BE AWARDS AS FOLLOWS
WIN 20 PTS
DRAW 10 PTS
LOSS 1 PT
IN ADDITION BONUS POINTS WILL BE AWARDED AFTER EACH GAME FOR THE FOLLOWING ACHIEVEMENTS:
EACH TD = 2 POINTS (MAX 6 PTS)
EACH CASUALTY CAUSED BY YOUR TEAM = 1 POINT (MAX 6 PTS)
CLEAN SHEET = 5 POINTS
IN THE EVENT OF A TIE THE TIEBREAKER ORDER IS AS FOLLOWS..
HEAD TO HEAD RESULT , NET TOTAL OF TOUCHDOWNS AND CASUALTIES, TOTAL TDS, TOTAL CAS, TDS AGAINST, CAS AGAINST, ROLL OFF (5 D6)


